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The field guide libraryMOON SHERPA / LABS

Better questions.
Better systems.

Clear thinking for the work between an idea and useful software. Explore the tradeoffs, see the moving parts, and arrive with a sharper brief.

  • 6 practical guides
  • Interactive tools & examples
  • Updated September 2026

understand

Understand the moving parts.

A better vocabulary for the work you want software to do.

connect

Connect the tools you already use.

Make the handoffs, permissions, and exceptions visible.

decide

Make the project easier to judge.

Questions that improve a brief, an estimate, or a vendor review.

An interactive detour

Simple rules.
Unexpected worlds.

Conway’s Game of Life turns four small rules into patterns that settle, oscillate, and travel. Explore the mechanics, then open LIFE to experiment with simulations and pattern discovery.

Explore Conway’s Game of Life

Read with a purpose

What brought you here?

I have an idea, but I’m not sure what to build.

Start by deciding whether the deliverable is an answer, a fixed process, or a task that needs judgment. Then scope one useful outcome.

My team keeps moving information between tools.

Map one handoff and its exceptions. Compare a conventional integration with an AI-assisted workflow before choosing the connection.

I’m evaluating a project involving sensitive data.

Trace where the information is collected, stored, processed, and shown. Use that map to ask specific questions about roles, access, agreements, and review.